COMPILED APPLICATIONS

There is approximately a 75K overhead for a compiled application. This means that the application will be about 75K larger than your GameMaker document.

The name you choose for your application will be used in the About menu and the default window titles. You cannot create an application with the same name as your document, so your document should be named something other than the name you intend to use for your application. You should always save the original document so that you can make changes later without rewriting the entire game.

SYSTEM REQUIREMENTS
Compiled applications require System 6.03 or later. Applications with B/W graphics will run on a Mac Plus, but color requires at least a 68020 processor and a monitor set to at least 16 colors or grays.

MEMORY
The memory settings for compiled applications are 2000K minimum and 3000K suggested. These can usually be left alone, but if you're using graphics of more than 8 bit depth and long playing sounds, you may need to raise the memory requirements using the Finder's Get Info window.

COLOR
If you selected "Requires Color Monitor" in the "Application Setup" menu, your application will check the color depth of the main monitor whenever it is launched. If the monitor does not have at least 16 colors or grays, a message will be displayed telling the user that a color monitor is required.